Friday, December 6, 2013

Team Meeting December 4th

Last wednesday our team came together to work on the game,
the meeting was at Emile's place, which at first was small and clean, but afterwards was still small but not so clean...


Our setup
The host!
When everyone had finally arrived and settled (because certain people are always late, and Emile had just woken up), we started programming and modelling. Emile began on the movement script, which is used to move your spaceship trough space, and this movement has to feel perfect. Philippe watched some tutorials to learn how to use unity to it's full extent. Mathijs and I, Martijn, oriented on some different ways to implement an online multiplayer interface in our game. Brian fixed a pretty nice model, and looked up some other models to use. But because you can't work on an empty stomach, we got pizza and beer (of course) to refill our tanks and work even better. 

We're planning on completing our demo at the end of next week. There will be a blogpost about the demo around that time!

Martijn ~ BulletProof Games

Brian working on our spaceship

No comments:

Post a Comment